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Gaming Company Office
Good Job Games
The objective was to create a lively and engaging workspace that redefines the traditional office setting. The design sought to cultivate a campus-like atmosphere, promoting familiarity and comfort for the young clientele of Good Job Games. This thoughtfully crafted environment enhances the user experience, encouraging collaboration and creativity. The project was completed successfully within the established timeframe and budget, reflecting a commitment to both efficiency and innovation in architectural design.
Client / ManufacturerDesign
Good Job Games
istanbul, TR
Jeyan Ulku Architects
İstanbul, TRJeyan Ülkü, Melis Kurultay, Semih Yılmaz, Sinem Kılıç, Cenk DayıDate of Launch
2024
Development Time
up to 6 Month
Target Regions
Africa, Asia, Australia / Oceania, Europe, North America, South America
Target Groups
Consumers / Users, Trade / Industry