Cookies and the protection of your data

We use cookies to improve the functionality of the website, to offer you a better website experience and to provide social media features. You give your consent by clicking on “Accept all Cookies” or as part of your individual settings. Please find detailed information on the use of cookies on this website in our Data Privacy Statement.

Functional Cookies

These cookies are necessary for the operation of the site and enable security-relevant functions. In addition, we determine whether you want to remain logged in and to make our services available to you when you change between this and other websites.

Statistical Cookies

These cookies are used for analyzing user behavior on our website with the aim of improving user navigation. All data collected is evaluated anonymously. Further information is available on our data protection site.

Marketing Cookies

These cookies are used to deliver relevant advertising or to limit how many times you see an ad. Marketing cookies can share that information with the advertiser (third-party cookies). The legal basis for the data processing is the consent of the user.

PlayStation®VR
PlayStation®VR
PlayStation®VR
PlayStation®VR
2017

Share:

PlayStation®VR

Virtual Reality system

Sony Interactive Entertainment

2016 will be remembered as the inaugural year for Virtual Reality. At the vanguard of VR, the PlayStation®VR’s design sets it apart as a new entertainment icon. The PS VR combines simplicity and function into a fun, safe, and user-friendly package. The headset is defined by its most distinctive elements: a single straight band from the forehead to the back of the head, and stylish curves with embedded tracking lights. These elements convey a sense of lightness and fun in an appealingly simple, iconic silhouette. The PS VR can be easily worn over glasses, and its comfortable design allows for immersive gaming that will not disappoint.

iF Gold Statement

A design that both looks cohesive when worn on the body while at the same time applying materials in the right way to ensure comfort and easy and fast adaptability, adjusting for different head sizes. The overall balance of black and white is appealing, while the confident use of thermoplastic materials is masterful. All of this comes at a price that is very affordable for the technology. This product brings VR to the masses.
Date of Launch
2016
Development Time
"48 - 60 months"
Target Regions
Africa, Asia, Australia/Oceania, Europe, North America
Target Groups
Consumer / User

RELATED PROJECTS